![]() They are notable for using Elephants in combat. Carthage is a very rich faction, and starts off being at war with each of the Roman House.Main elephant and cavalry support is required for Carthaginian success. This is a major disadvantage when facing the House of Scipii, as the Roman legions destroy most forms of infantry. Gaul: The Gauls control a very large territory of modern day France and parts of Spain.Īfrican armies consist of fairly strong cavalry and, notably, elephants, but usually have weak infantry.Britannia: The Britons control the majority of modern day Great Britain and the Low Countries.Barbarian infantry are strong in comparison to infantry of other factions. Thus they tend to research their most advanced units quicker than other factions.Barbarian armies are undisciplined and rely on brute force and numerical superiority. More importantly, their technology is limited to only three city levels, as opposed to five for civilized factions. Unlike "civilized" factions, they cannot build stone walls, nor roads better than basic ruts, which inhibits their strategic movement. The nonplayable factions are: Macedon, Pontus, Armenia, Numidia, Scythia, Dacia, Thrace, Spain, the Roman Senate ( S.P.Q.R), and the rebel faction.īarbarian factions have both distinct advantages and disadvantages. The unlockable factions are: The Greek Cities, Egypt, the Seleucid Empire, Carthage, Gaul, Germania, Britannia, and Parthia. Upon completion of a campaign, 8 additional factions are unlocked. The game's campaign begins with only 3 playable factions, all Roman: Julii, Brutii, Scipii. So experiment away, and find your faction that suits your playing style.The Factions of Rome: Total War. Whichever you choose, each faction brings a completely different gameplay experience to Total War: ROME II™. Some rely on client-nations or vassals to boost their economic growth, while others are more trade-focussed. Some factions rely more on mercenaries for their military might some prefer to train their own. Players would be wise to keep an eye on such individuals…They play a key role throughout the campaign which can make the difference of winning and losing. You’ll direct the actions of famous characters from history, and if they’re not out in the field commanding your armies, they’ll be politicking in the senate house, or its cultural equivalent. Players will need to work with – and in certain circumstances against – their faction’s internal political system. Some factions are split into a number of playable families, which bring further unique benefits to their base faction traits. ![]() Each will have its own dilemmas to face and different styles of army to manage. Each brings unique commercial, military and political strengths, its own agents and political system, and three tech trees representing civic, military and engineering disciplines. The playable factions represent key powers within the Greco-Roman, Barbarian, and Eastern cultures, and each offers a notably different and deeper form of gameplay experience from those in previous Total War games. This page is your source for background information about each of the playable factions: their starting position on the campaign map, their civic and military focus, and some of their key battlefield units.Each faction has their own special attribute. Ranging from the Spanish coast to the far-flung, exotic kingdoms of the east, the campaign map for Total War: ROME II™ is breath-taking in scope, and a study in detail and variety.
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